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RULES & GUIDELINES
WHO CAN PARTICIPATE
Any student enrolled in a public middle or high school in one of the following four cities is eligible to submit a game: New York City, Los Angeles, and the greater metro areas of Atlanta and Detroit.
The competition is open to the following grade levels in each city. If you are not sure if you qualify, please contact us!
Los Angeles: 6-12
New York City: 6-12
Home school students located in the 4 districts are eligible to participate if they report to the DOE.
Students under 18 must have the consent of a parent, teacher or guardian to submit a game to the competition. Contact information (email and phone number) for this individual must be included on the submission form.
Students under 13 will need a teacher or guardian to submit a game on their behalf.
Number of Game Submissions:
Applicants may submit one game per theme category (either as an individual or as part of a team).
Educators may submit a game to the competition on their students’ behalf.
WORKING IN TEAMS
Each team member must satisfy the eligibility requirements, which includes being able to provide a working email and proof of parent/guardian permission upon request.
Each team must designate a 'Team Leader' to complete ONE submission form on behalf of the team and to serve as the representative for all Challenge-related communications.
If anyone on the team is under age 13, the Team Leader must be an adult.
Games must be playable on a web browser and created in either a free or open platform (i.e. Scratch, Unity, Game Salad). You will be asked to share the URL of your game and specify the game’s platform in your application.
Games must be about one of the 2019 Student Challenge themes in your city. The regional themes include:
Atlanta: (1) Automated Communities 2050 (2) Endangered Species (3) Disrupt Aging: Implications of Living 100
Detroit: (1) Automated Communities 2050 (2) Endangered Species (3) Disrupt Aging: Implications of Living 100
Los Angeles: (1) Automated Communities 2050 (2) Endangered Species (3) Disrupt Aging: Implications of Living 100
NYC: (1) Automated Communities 2050 (2) Endangered Species (3) Disrupt Aging: Implications of Living 100 (4) Envision Gender Equity, Diversity & Inclusion
Students must complete a separate entry form for each game they enter into the competition. See PDF of submission form here.
All entries must be submitted during the submission period: Feb 1 - April 12, 2019 ( Atlanta + Los Angeles) and Feb 1 - April 18, 2019 (NYC + Detroit).
PHASE I: Each submission is played and scored by a minimum of three jurors; the highest scoring games in each category become competition finalists.
PHASE II: Finalist games are played by panels of theme experts and game professionals to determine the winners of each award category. (See: list of award categories).
PHASE III: Winning games are played by a special jury industry veterans to determine the Grand Prize Winner.
Is the game playable?
Is it smooth and bug-free?
Is gameplay well-balanced (not too easy / not too hard)?
Do players have meaningful choices in the process of achieving the game's goals?
USE OF THEME:
Does the game address its theme in a meaningful way
Is the theme at the forefront of the game?
Is the theme information presented clearly and accurately?
Is the game new, fresh and innovative?
How unique is the design and game concept?
Does it bear little resemblance to other student games (particularly in the case of Scratch remixes)?
How fun is the game?
Would you recommend it to someone else to play?
All students are invited to attend the G4C Student Challenge Awards Ceremony in May/June 2019 (Exact dates TBA soon!). Finalists will exhibit their games as part of an Awards Showcase and winners will be annouced during an on-stage Awards Ceremony.
Each city will host a local Award Ceremony to celebrate competitors and announce competition winners.
Competition winners will receive national recognition and prizes such as games, technology, theme and experiential opportunities and so much more!
One Grand Prize Winner from each city will receive a $1,000 scholarship, courtesy of Take-Two Interactive. If the Grand Prize winning game was created by a team of students, each student will receive the $1,000 Scholarship.